_MI_POOL_STATE

//0xa8 bytes (sizeof) struct _MI_POOL_STATE { ULONGLONG MaximumNonPagedPoolThreshold; //0x0 volatile ULONGLONG AllocatedNonPagedPool; //0x8 volatile ULONGLONG AllocatedSecureNonPagedPool; //0x10 struct _SINGLE_LIST_ENTRY BadPoolHead; //0x18 ULONG HighEventSets; //0x20 UCHAR HighEventSetsValid; //0x24 ULONGLONG LowPagedPoolThreshold; //0x28 ULONGLONG HighPagedPoolThreshold; //0x30 volatile LONG PermittedFaultsLock; //0x38 struct _RTL_AVL_TREE PermittedFaultsTree; //0x40 struct _MI_ACCESS_VIOLATION_RANGE PermittedFaultsInitialNode[2]; //0x48 ULONGLONG TotalPagedPoolQuota; //0x98 ULONGLONG TotalNonPagedPoolQuota; //0xa0 };